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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Starlight Inception's Kickstarter nears delivery

The Vita's first Kickstarted project is nearing completion. Backers (including me) have been receiving emails asking for their choice of format and other details, depending on their funding commitment. With the game available on Vita, PS3 and PC (via Steam), I'd hope you lot are sticking with the Vita version.


I'll check in with the developers once the game is out to find out what proportion of backers went for the handheld version, and if they'll be doing any more Vita projects in future. Hopefully the game will live up to the vision and bring the Vita some classy much-needed space combat action.

Currently playing on my Vita/PS3/PS4/PS5


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