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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Mike Bithell pumps up the Volume

The creator of the fiendish Thomas was Alone looks like he's had the Tron boxset on loop for his new game that seems to blend Stealth-like creeping and VR-style designs. To be honest, the screens look more impressive than the trailer, beyond the first , which has a rather alpha feel to it.

With formats yet to be announced this looks like a PC game, perhaps with console and maybe a Vita version to follow, if Mike feels TWA sales justify it. With a level editor for social challenges, and more to be revealed at upcoming events, this looks pretty slick, whatever formats it lands on.

Currently playing on my Vita/PS3/PS4/PS5


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