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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Visual otome novel Sweet Fuse coming to western PSPs and Vita

Since the recent news has gone all Japanese again, I might as well throw in a PSP story to keep things in balance. Aksys is bringing a Sweet Fuse mystery visual novel from Idea Factory to western audiences. The game ships on August 27, for PSP in the U.S. (on Amazon with a pre-order gonk) and Europe on PSN, so you should be able to play it on your Vita.


Set in a theme park, there's a bomb threat that can only be countered by playing in a sick week-long game among the rides and games, which sounds pretty neat. Official site here.

Currently playing on my Vita/PS3/PS4/PS5


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