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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Indie monster grabbing game Collectems planned for the Vita

Only the press release to go on for this, but yet another fun sounding indie coming our way.

Today, indie game studio The Layabouts formally announced Collectems, a monster-collecting RPG. The goal of the project is to combine influences from classic RPGs with modern roguelike elements and a focus on player choice, exploration, atmosphere, and replayability.

UPDATE: Lots of hits coming this way as news source rediscover this game, a year from the original story, development is still in progress, with an update from March discussing the second hero, Aspen. Will check with the team and find out if there's an ETA.


Assuming the role of an adolescent in the relatively isolated Tamota Peninsula, players venture into a land where strange mutant creatures called Collectems have ravaged the natural ecosystem. Taken in as anything from household pets and workplace assistants to biological weapons of mass destruction, they captured the hearts of millions, becoming a full-blown culture-defining phenomenon. A fire at their father’s business, coupled with his mysterious disappearance, leaves the player responsible for a lifetime’s worth of debt. In order to pay back what is owed and rebuild the company, they set out into the world, using the unique capabilities of their Collectems to earn a profit.

Features:

  • Explore a variety of interesting locales in the order of your choosing, charting a path across this non-linear landscape.
  • Discover various different Collectem species of multiple types, each with their own strengths and weaknesses.
  • Enjoy a randomized experience each playthrough, where the layout of the environments and the location of different species, opponents, & loot are different every time.
  • Battle a team of carefully trained Collectems in strategic turn-based battles, where death is permanent and planning is key.
  • Allow your fallen Collectems to live on by infusing their DNA with those still alive, passing on moves, traits, and abilities.
  • Shape the strategy of your business as you see fit over the course of the adventure, investing money earned from battles to build new Collectem-enhancing facilities.
  • Customizable difficulty options allow you to differentiate individual runs through the game.

Collectems is being actively developed for PC, Mac, and Linux, with PlayStation Vita also being targeted. No plans for availability, release date, or additional platforms have been finalized at this time. Further details about Collectems can be found at the official project website, collectemsgame.com. For any additional inquiry, visit The Layabouts at wearethelayabouts.com for contact information.

Currently playing on my Vita/PS3/PS4/PS5


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