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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

God Eater 2 goes straight to the top of Japan's pre-order most-wanted list

Namco's God Eater 2 appeared on Amazon Japan last week and the Vita version has shot straight to the top of the most-wanted chart, out-pacing the PSP edition which sits at No. 11. Sure, the game isn't out until November but the level of interest has to be good news, given the lack of you-know-who-Hunter.


The fact Vita games are now out-stripping their PSP counterparts, as happened with Toukiden, is also a further indication that Japanese developers will move their focus to the Vita. The portable version of Dragon's Crown is only a few spots behind the PS3 version, so should do well on release this week.

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Currently playing on my Vita/PS3/PS4/PS5


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