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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

10 days until Dragon's Crown goes on-sale in Japan, a Vita-seller for the summer?

July 25 sees Dragon's Crown go on-sale in Japan (just a week or so before the U.S. release), the game has been marketed to the Gods and back, with endless daily coverage, massive cleavage and a deep game underneath it. The question is will it be a Vita seller or another middling-hit like Muramasa and Toukiden (where I get all excited about a game selling 100K in one week).


It has been high on Amazon Japan's pre-order list for some time, suggesting interest is there, but the big question is how high can it go, and will it sell hardware? There are no bundles that I've seen, so it'll need to beat at least 150,000 which is a "good" number for a decent Vita game, to meet existing owners needs.
After that, I guess you're looking at about 20,000 new Vitas sold for every 100,000 sales.

Of course, putting a spanner in the works is the PS3 version, which could sap Vita sales and interest, although its best hope remains in Japan where portability is king. The Vita version sits in the top 15 games on Amazon Japan's hourly chart, the top three on Rakuten books, both just a couple of spots behind the PS3 version.

Any thoughts or predictions on numbers for this appreciated.

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Currently playing on my Vita/PS3/PS4/PS5


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