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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Indie shooter Gunslugs heads to the Vita

Another day, another indie game pops up for the Vita. Up top we have the, rather wimpy looking Android version of OrangePixel's Gunslugs being played, and below is an early Vita version from port-wrangler Abstraction, who did the goods for Hotline Miami. Definitely a lot better with actual controls.



The action is a bit reminiscent of many 8-bit titles including the funky Cobra, while the squat characters have a certain charm of their own. Not sure what license they have to add features to the game, but hopefuly it'll get a little extra factor added in.

Currently playing on my Vita/PS3/PS4/PS5


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