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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dragon Ball Z set to battle on European Vita systems

Namco have been pretty light on Vita games for westerners since the handheld's launch (Katamari, Ridge Racer and Shinobido), but you will soon be able to sit back and enjoy the crazed world of Dragon Ball Z on the go. With multiplayer battles, team brawls and characters from across the different versions, it should rock. No word if the Vita version will be limited from the main console edition, but I'll welcome Namco back in my gaming collection happily if they promise to bring more games over.


More info, pics and stuff on the Japanese official site.

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Currently playing on my Vita/PS3/PS4/PS5


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