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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Starlight's full trailer lights up

After a tease last week, here's the full Starlight Inception trailer showing off Escape Hatch's Kickstarted game for the first time. We've got fleets, planets, fighters, tailfire, lasers, space stations, surface skimming action, explosions and everything else you'd want in a space combat game.



It all looks pretty slick with some impressive destruction when a big ship goes down (although I'm guessing this is all done on the PC version. Hopefully the Vita version will keep up the detail. More art, screens and details on previous posts.

If I had to say one thing about the game it looks a whole lot more than a $150,000 worth of game, so well done the Escape Hatch team.

Currently playing on my Vita/PS3/PS4/PS5


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