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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

PlayStation Mobile goes free to develop

Now this should produce some results. Having seen a lot of moaning about the low-key PSM profile and slow addition of content (despite some gems along the way), Sony is making it free to access for developers to help get more games on the Vita and its Android portal.

While the quality could suffer as every coder and his dog stab away, thinking crap graphics can replace subtle design and fart sounds are just as good as classic chip tunes, there has to be some indie genius out there that could take this as an opportunity to make a name for themselves.


Please go read all the stuff at the developer portal before leaping into your first coding project and think up a good idea, either a simple one done very well, or a cool one that would make people go wow.


Currently playing on my Vita/PS3/PS4/PS5


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