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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

OlliOlli gets its first video outing

Miss good Tony Hawk games? OlliOlli won't replace them, but the brief tech demo showing the game, at least hints that it has the potential to be an attractive addition to the Vita's small collection of endless runners with some boarding tricks thrown in. Obviously, it'll look better with the backgrounds thrown in (first story).

As I said on first hearing about OlliOlli, this will be sold on the soundtrack and EuroGamer says the developers (I'm guessing with Sony support) have signed up U.S. blues-rockers Leftlane Cruiser and Mizz Beats from London's Grime scene to provide the score which seem to be pretty opposite ends of the spectrum.

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