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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Mystery "big" game coming to the Vita - Sony

Sony's hero of the hour, Shahid Ahmad, has set tongues wagging on Twitter that an amazing game is coming the way of the Vita. Hard to divine anything from his words. Hopefully, "hooked" doesn't mean another fishing game. But we'll see in due course just how big or amazing it is, and if its one of his indie conquests that are keeping the Vita running or he's talking about a major series from the wider Sonyverse.


Minecraft would be the obvious killer game, but what else could it be?

UPDATE: Shahid has confirmed that it is NOT an indie game, but he has no clue as to when it will be announced. Since we're already pretty sure Gran Turismo is on the way and has kind of been trailed, it should be something else shiny, new and  BIG.

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