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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Starlight Inception developer update, approaching alpha

The Vita's first Kickstarted game is nearing a state of rough completion according to the latest developer update which shares with us a look at the Destroyer fleet in orbit around Earth. The Escape Hatch team says; "we believe we are now at or just past declaring Alpha – a very important milestone for predicting whether we will hit Beta sometime in June/July."


Recent achievements include:

• All models represented in game (though some are still ‘greybox’ assets).
• All UI and UI widgets are accounted for and represented in some sense
• All levels are playable from beginning to end (though potentially missing some production elements that are accounted for (i.e. scripting for or specific objectives, final voicework and art assets)
• All voice and sound are accounted for
• Voice script is finished
• Localization is accounted for
• All single player modes are accounted for and functional
• All multiplayer modes are accounted for and functional
• All features accounted for and functional
• Game functions on all intended platforms
• All ‘Fly Patrol’ levels are accounted for and playable
• Ships can be configured for levels
• Equipping ships with extra equipment works
• Command Points and scoring systems are working first pass
• Trophies are working first pass

Currently playing on my Vita/PS3/PS4/PS5


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