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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Invizimals The Alliance will bring the monsters out of your Vita

Novarama have been plotting for some time on how to do Invizimals justic on the Vita. And they've come up with quite a clever way to trap them. Catch the little buggers in the real world on your portable, then suck them into your PS3 and play in "their" world in a more traditional adventure.

There are two games to bring this all together, Alliance on the Vita and Lost Kingdom on the PS3. Hopefully, you get the drift from this Spanish video, I'll update when the English version becomes available. With cross-play helping shuffle data around, all that we need to know is if the capture games are an improvement on the rather wobbly PSP efforts.



Update: A PSN blog post explains it all.

Currently playing on my Vita/PS3/PS4/PS5


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