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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Zombie Tycoon 2 drooling over to rot your Vita

I think this is one of the last games to break cover from the Vita's launch roster (ignoring Bioshock, grrrr), certainly its been on my list forever with no news. However a new PS blog post suggests the game is on its way with Cross Play and Cross Buy support.



Due out on May 1, it pits two evil geniuses and their zombie hordes against each other, with some RTS-style play livened up by squad-based limb rending and munching on brains.

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Currently playing on my Vita/PS3/PS4/PS5


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