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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Style and grace, and hitting dragons with sticks, in Atelier Meruru Plus

Following on from Atelier Totori Plus, Gust's  game) offers a new range of adventures, and ties in the previous game by unlocking extra costumes if you've kept the save game. It looks way too cute for me, but rapid JRPG importers might be keen. There's a host of new screens here, best of them below.



NIS America brought the PS3 versions to the west, not sure if they'll bother here, while Tecmo Koei was down for a Vita release of Totori, according to the Australian Ratings board, so you never know.



Currently playing on my Vita/PS3/PS4/PS5


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