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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Sony's UK boss hints at more big Vita games to come

In a wide-ranging interview with trade title MCV, Sony's Fergal Gara hints at improved sales and big things to come for the Vita this year. Sure, he would say that, but his track record suggests he wouldn't be trying to puff up the Vita's promise without some solid information. Start your guessing as to what's coming in the comments:
MCV: Vita is a year old now. How do you evaluate its performance so far?
 Gara: Vita really, really responded as we went into Christmas. We had a pre-Christmas lull where sales were quite low. But that absolutely exploded 20-fold from that low-point into the peak of Christmas. That’s very encouraging and shows that with the right promotion and software we can light that fire. 
 MCV: The cupboard looks bare in terms of upcoming titles though.
 Gara: It looks bare in terms of what is announced. The cupboard won’t be bare.

Of course, 20 fold sales of practically nothing could easily still be a tiny number. However, since we've seen the short-term impact of the Japanese price cut, it is only a matter of time and necessity (having cleared out the early adopters) for Sony to trim prices here, which would generate a more significant boost (if the market is really there).

Similarly, the Vita doesn't need a cupboard of games, it needs shelves in stores stacked with them, something which most retailers won't commit to without a far bigger line-up than it currently offers. On a different tack, The question I would have asked is, what was the point of Ken Levine waving a Vita in front of a Bioshock logo if no one had signed a contract to develop a game, isn't that deceptive practices?

Currently playing on my Vita/PS3/PS4/PS5


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