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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PSM's Life of Pixel update is down to the fans

The PSM title that pays homage to gaming formats throughout history had a decent update recently and the developers Super Icon have gone on record to thank the fans.
"Feedback from those who downloaded and played Life of Pixel v1 has given Super Icon a fantastic opportunity to listen and revisit the game, while fixing a few issues that were present in the initial release.
So what is new?"

Audio; we went back to the drawing board, scrapped everything and started again! There is now a unique music track for each machine plus brand new sound FX all created either with the original hardware or via emulation. This has really helped to enhance the identity of each machine.

Fairer game levels; Life of Pixel can be hard – particularly the later levels and we didn’t want to change this, but it could also be unfair. We went through every level, playing them over and over and tweaking the layout as needed. So while we didn’t try to make the levels particularly easier – they are now a fair test of skill, not chance.

New Levels; we added a new machine into the game; the Sega Master System, it is unlocked after you collect all 64 special gems.

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Currently playing on my Vita/PS3/PS4/PS5


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