- Get link
- Other Apps
Featured Post
- Get link
- Other Apps
A massive 850MB update is now available for Vita owners (and PS3 types) to improve the balancing of characters in the fun brawl 'em up. There's a massive list of changes over on the PS forums for all the different characters, but the basic function changes include:
General Combat Changes:
Characters can not Block or Evade until frame 5 after landing during an air attack; Previously they were able to do so on the first frame if landing during air attacks
Characters have been standardized to not be able to Super until frame 12 after landing during an air attack
While blocking a hit while already in Block Hit reaction, character’s X velocity no longer gets set to zero
General Combat Changes:
Characters can not Block or Evade until frame 5 after landing during an air attack; Previously they were able to do so on the first frame if landing during air attacks
Characters have been standardized to not be able to Super until frame 12 after landing during an air attack
While blocking a hit while already in Block Hit reaction, character’s X velocity no longer gets set to zero
- Get link
- Other Apps