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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Phantasy Star Online 2 downloaded 350,000 times for Vita in 10 days

The PS Vita version of PSO2 has sold over 70,000 retail copies, but the free digital version has managed a massive 350,000 downloads in just 10 days, which is around a quarter of all Vita owners, likely making this by far the most successful PS Vita game so far, according to Dengeki.

The Sega game has approached 100,000 concurrent players at times and with cross play on the PC, endless trade in micro-purchases and a decent supply of DLC and new missions, the game looks to have a long life ahead of it.



So, come on Sega, bring it west, now!

Currently playing on my Vita/PS3/PS4/PS5


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