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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hot Shots Golf gets a rising shot of DLC

For a launch game, Everybody's (or Hot Shot's) depending on where you are is a little late to the DLC party,  but it is making up for it with a host of new courses and characters. After the recent mega patch, last week saw the addition of gaming's latest DLC-whore, Kat who is now appearing in more games than is seemly for a relative newcomer.


Now we have a clutch of courses to add to the roster and more fair maiden characters to roam the fairways with. This game is now pretty cheap (£12 on PSN, less for a boxed copy in most places) to buy and with improved multiplayer and this new content, as with the PSP version, it is one of the system's most played titles.

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