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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Big developer news: Unity Engine finally heads to PS Vita

The popular indie-favorite developer system, Unity 3D Engine is finally headed to the PS Vita (and PS4 and Gaikai). Many iOS and PC hits were developed with Unity and it has a huge user base among the developer fraternity. The only bad news is there won't be anything to play with for a few months, with the publishing switch not likely to be thrown until Autumn.


Deadtrigger from Madfinger is a good example of what Unity is capable of and the likes of Temple Run 2 and many other mobile hits were made with it. The prospect of the cream of mobile games available with proper controls is worth a pleasant thought or two.

Quite why Sony didn't get Unity on board earlier, given their claims of indie-friendliness is worth wondering? But this does mean Vita could be in for a spectacular second half to the year, if the right games and developers take an interest.

Currently playing on my Vita/PS3/PS4/PS5


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