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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Star Wars pinball screens, get your Boba Fett on!

In the eerie silence of a Monday morning as everyone hunkers down ahead of the PS4 launch, here are some pics from last week's Star Wars Pinball announcement from Zen Studios, get your Fett on! Given that next-gen games are going to look like this-gen, but with more particles and fizzix, should we really get that excited? I'll buy one of the two anyway, but I'm not believing any hype at all. Your thoughts?

With new films featuring some of the movies' most famous characters, here's hoping for a Bounty Hunter one, but not based on the boring-as-paint-drying K W Jeter's Bounty Hunter wars novels. Anyone read any good Fett stories?





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