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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Velocity Ultra for Vita unveiled by FuturLab

After the rather innocuous reveal before Christmas, here's the real deal with an all Vita-version of the awesome retro-evolved shooter in action. Adding trophies and improved visuals, what's not to like? The fan powered flight site has updated with some new art and a link to the PSN blog, which spills the early beans.

The game will be out soon, but there's no firm date, with the game in pre-alpha right now and all the visuals being given an overhaul. When released, it'll give everyone a whole new reason to race through the missions all over again, with touch controls hopefully helping out on those teleport and extra controls.


More before and after images on both the EU PSN blog and the US one, so I guess a matched release is likely. For the longer term, a questionnaire is up asking what we'd like to see in a proper sequel.


Currently playing on my Vita/PS3/PS4/PS5


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