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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Japanese Vita owners getting a memory card loaded with demos

Why waste the space on a blank memory card in a Vita bundle? Sony aren't (now) as they're loading the Soul Sacrifice demo and a host of others including Gravity Rush, Hot Shots Golf and Uncharted: Golden Abyss to encourage gamers to up their attach rates.


While Gravity Rush is likely a must purchase, and Hot Shots has a massive fan base, the idea could help Golden Abyss ship a few more copies out there. But, if every Vita owner doesn't buy Soul Sacrifice anyway then the console is pretty much toast for the rest of 2013, since Sony doesn't seem to have much else in the bag (apart from another game from the Uncharted team).

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Currently playing on my Vita/PS3/PS4/PS5


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