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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Killzone Mercenary due out in September, awesome details trickle out

It looks like some sites are busting tomorrow's Killzone news early with a translation off an Italian site (since been pulled by the look of it) pointing to about 9-10 hours of missions with multiple objectives and different challenges on replay. Credit earned from single player and multiplayer games will go into the one pot, allowing you to buy extra gear for either mode.


Multiplayer will come with six maps to start with and you can bet your last penny on lots of DLC. It looks like it will support up to eight players in 4v4 mode. And it'll all be here in around eight months or so, in time to start the Vita's second Christmas push. A dead console? I don't think so! Yet, people are already whining about it being a short game with limited MP - incredible!

Currently playing on my Vita/PS3/PS4/PS5


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