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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Gravity Rush's Kat brings her moves to PS All-Stars Battle Royale

SuperBot's PSASBR game kind of passed me by, among all the other games last year and didn't really set the charts alight, but it looks worth a try and with the growing roster of DLC, its getting all the more tempting. And the lithe delights of Gravity Rush's Kat could pretty well tip the balance as she brings her fighting skills to the game alongside Emmett from Starhawk.



The DLC hits on 13th February and will be free for the first couple of weeks. I  should be able to find the game cheap somewhere (sub-£20) by then.

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Currently playing on my Vita/PS3/PS4/PS5


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