Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Demon Gaze and Monster Monpiece sell out in Japan

The Demon Gaze website has a typically polite, but browser untranslatable, notice apologising for the game selling out of copies in Japan. Which begs the question, did they not produce enough or have sales gone bananas to produce a game that could threaten the other Vita big sellers, all three of them.


A similar notice for Compile Heart's Monster Monpiece (which does translate) says they shipped 27,000 copies and have also sold out. You'd hope that Demon Gaze would have launched with many more copies, but if this is the general state of Vita launches then it won't be threatening any best seller lists anytime soon.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.