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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PS Vita firmware 2.02 out now

Sony tweeted about this yesterday,
PS Vita update v2.02 is coming soon. It's a minor, optional update that improves software stability during use of some features.
And now the new firmware update is live for your PS Vita, but since it doesn't do anything exciting there shouldn't be much of a rush to grab it. On the plus side it is a really quick download, not like the big hump upgrade to 2.00, so won't take much out of your day.

Remember, Sony - you still need to put a cool boot up effect and chime on the Vita, can't believe you've still to add that essential feature. The last dinky 2.01 update was to fix cloud saves, so it looks like Sony has a few more things to smoothe out before we get something meaty in a 2.10 update.

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Currently playing on my Vita/PS3/PS4/PS5


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