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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Bioshock for Vita in the lurch?

The Bioshock logo at the Vita launch is all we've ever seen of its existence, and Irrational's Ken Levine has said development is up to Sony and Take Two (stop me if you've heard this story before, and remember how badly that ended).


Talking to EuroGamer, he said, “Where the Vita stands right now, it’s in the hands of the business people at Take-Two and the business people at Sony working out. Hey, what happens in these business people discussions? Fortunately I don’t have to take part in it any more because I sold my company a long time ago, It’s something I’m still very interested in. I still have a cool design for it. It’s a question of, do those guys come to find the right mix that makes everybody happy to make that happen?”

Given the shit sales of the Vita and its games so far, Uncharted still leads at around 750,000 units, if you were Take Two, would you greenlight an expensive game that simply won't sell? Given a year to develop, there could be a lot more Vita consoles out there, but it is still a big risk. I'd already suggested as much with Take Two's last financials.

Looking at that screen, guess MGS Rising bummed out and we're still waiting on Final Fantasy X.

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Currently playing on my Vita/PS3/PS4/PS5


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