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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Media Molecule does its first dev diary for Tearaway

The PSN blog has a first update from Media Molecule on development of Sony's Vita exclusive from the LittleBigPlanet team. From the piece:
The game theme we’re building is a marooned island in a lake of glue, where something fishy is going on. We don’t want to say much more than that right now, as with any luck we’ll be showing more of it before the end of the year, and we don’t want to spoiler people too much. Teasing is way more fun! We’re looking good for our milestone: the underlying technology, visuals, animation, audio, and gameplay for the theme are well underway, and in building the whole area we hope to find the answers to many questions we’re still asking ourselves about the rest of the game.
There's no new imagery or other goodies to salivate over, but its good to know we'll be hearing plenty more on this game before it approaches launch.


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