Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Latest Sony sales figures, less PlayStation Home, more PlayStation bedsit

Sony is trying its hardest to disguise its PlayStation sales figures, lumping TV (PS2 and PS3) and portable (PSP and Vita) consoles together to hide the splits, Whatever the intention, it merely looks like a poor effort to hide an uncomfortable truth, especially when it prints rivals' sales device-by-device.

While the gaming division made a small profit of $29 million, sales are falling fast for hardware (according to the latest figures with the Vita selling barely 5,000 units in Japan last week, and the PSP doing most of the leg work).

Handheld Ja-Mr'12       Ap-Jn'12            Jl-Sp'12             Oc-Dc'12 (2012 - YTD)
3DS         2.10             1.86                    3.20                   -               7.16 (million)
PSV/PSP 0.9               1.4                      1.6                     -               3.9 (million)
NDS        0.46             0.54                    0.44                   -               1.44 (million)

Software sales

FY 2012/13                  5.8                     8.7                      -               14.5 (million)

Sony's reduced forecast of 10 million handheld units (down from 16 million estimated, which had already been reduced to 12 million) already looks pretty hollow with it at only 3 million in this financial year. Things aren't looking good, but all Sony needs is a kick-off in the west from Assassin's Creed, Need for Speed, Black Ops and the other games and a ball could start rolling (and any confirmation about the release of a certain Capcom title in Japan).

Comments

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.