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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Grafitti App t@g arrives on PS Vita today

Okay, that's odd, earlier this week a stream of emails were giving folks access to the beta test of this app, and since not many of us have 3G models, we were passing them around on Twitter like confetti. Now the full app is launching, which hardly gives them any time to get feedback on it



Anyhow, here it is coming to PSN today with fun tales of trying to develop it when there weren't any 3G Vitas at all.

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Currently playing on my Vita/PS3/PS4/PS5


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