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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Smart As... quiz game finally hitting the PS Vita

Cripes, the end of October is going to be busy... add Smart As..., the PS Vita's version of brain training to the list of games slamming the stores and PSN that week. That's on the US PSN store, the EU won't be far behind, getting it on the 31st.



There's another video on the PSN blog link, so check it out, are you ready for some inter-cranial adjustment before the winter kicks in, or would you rather be playing Assassin's Creed III or Ragnarok?

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Currently playing on my Vita/PS3/PS4/PS5


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