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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Little King's Story gives users a DLC dilemma

I'm pretty much against "fluffy" DLC packs, costumes and the like shouldn't be paid for, but if you do like that kind of thing, Konami has two options for New Little King's Story. You can either cough up $20 for everything in one go, via the Ultimate Pass, or pay as you for the releases over the coming weeks.


They'll include DLC costumes, special weapons, life and strength power-ups and more at a cost of $1-$3 each. I'm guessing the game hasn't set the charts alight, it is down at No. 70 on Amazon's Vita chart (and only stumbled into the Vita top 20 at No. 19 before vanishing again). So if you do like the game and want to support Vita development, perhaps DLC is the way to it. Either way get used to a lot more of this stuff in your Vita games.

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Currently playing on my Vita/PS3/PS4/PS5


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