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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita gets a little firmware update today, no PSN goodies for NA

Here we go again, does this one add some extra PS one compatibility, a new feature or does it stop whatever cheekiness the homebrew crowd are getting up to? Since it comes to us via Sony's Turkish PlayStation Facebook page, the answer could be one, all or none of these things. I've got my own wishlist for firmware 1.90 but if a few of them make it over early, I'll  be more than happy.

Update: Looks like a pure security fix.

Over in America, the drop for this week's PSN shows bugger all Vita games, although there is Feisty Feed coming via minis. A game about which the entire Internet apparently knows nothing. Anyone?

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Currently playing on my Vita/PS3/PS4/PS5


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