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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony teasing new Vita game with empty boxes

Like some corporate nightmare (or pleasant dream if you like the post-room) two execs wake up to find themselves surrounded by cardboard boxes with "open me" stamped on them. In the last one they find two Vitas, suggesting multiplayer, but on the screen are just more boxes.


What could it all mean? Snake likes hiding in boxes, but this isn't a Konami trailer. Sony Japan will probably let us know more at Tokyo Game Show. Any thoughts? I'm thinking something by the EchoChrome guys, but only on the merest hint of a synapse firing, but this seems a lot effort for that kind of game.

There is now a site for this, which doesn't give much away, except that it is a download only title.

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Currently playing on my Vita/PS3/PS4/PS5


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