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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Rainbow Moon to shine on the Vita

The PS3 RPG Rainbow Moon is coming to the Vita, developer EastAsiaSoft has confirmed, after quite a bit of begging from fans. The stylish HD RPG should come with Cross Saving for users of the original, but Vita owners can look forward to some questing of their own in 2013.


The PS3 version is well-rated and well-loved, hopefully the Vita version will receive similar plaudits.

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Currently playing on my Vita/PS3/PS4/PS5


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