Criterion is doling out the interviews after Gamescom, now that the news about the Vita version of Need for Speed being a match for the big-screen version, apart from a 4-player MP limit. It would be nice if they could grace us with some video and a few more screenshots, but words will do just as well for now. In a new interview with NowGamer, they spill a few more beans.
Matt Webster, Producer, Criterion Games: This is our Vita game. It's exactly the same game [as the home console versions]. It's the same big open-world, the only difference is the number of players online. This is 4 players online rather than 12, but the experience is exactly the same. It's got the same open-world structure, it's got the same cars, it's got the same Autolog features and the same competition; it's exactly the same. We're really, really thrilled with what we've managed to do on Vita. It's coming along really well. The important thing is that any Speed Points that I earn on Vita, or console, PC, iOS or Android, everything is aggregated into the Most Wanted list, and that's how you compete to be Most Wanted amongst your friends.