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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

FuturLab opens up Slidin' Beats, its first PlayStation Mobile title

The rapid rush of PSM games during Sony's keynote was pretty much a case of squint and you still missed it. Hot on the heels of mega-hit Velocity, FuturLab is now hard at work on three PSM games with their short, sharp, shock focus on pure gameplay right up the company's street.



There's now a home page for Slidin' Beats, yet another in the Vita's staggering line of great music based games, with some early pics and a tune. Can't wait to see what the other two titles the company has in store are.

Currently playing on my Vita/PS3/PS4/PS5


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