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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

The Vita: six months on in Japan, best sellers so far

Famitsu magazine has put up an article highlighting, (if that's the word), the Vita's first six months on the Japanese market. In effect, a third of all its sales happened in the first two weeks. But Sony is firmly looking forward on the strength of Persona's showing, and with a strong line-up for the next few months, plus the promise of new games to be shown in the Game Heaven and TGS show.

Total hardware sales: 790,633 units

Top 10 games:
01: Persona 4 The Golden (188,782)
02: Hot Shots Golf 6 (118,985)
03: Uncharted Golden Abyss (89,390)
04: Gravity Daze/Rush (74,785)
05: Dynasty Warriors Next (74,718)
06: Tales of Innocence R (71,463)
07: Lord of Apocalypse (69,162)
08: Ragnarok Odyssey (65,318)
09: Gundam Seed Battle Destiny (55,527)
10: Disgaea 3 Return (54,902)
Game sales of 788,314 for that lot make it seem like each Vita has just one game, but there are plenty of smaller selling titles out there. Also, this doesn't include digital downloads which are likely to be at a higher ratio in a culture well used, and happier, to download games and content than ours. Ragnarok recently celebrated over 100,000 sales, so you could easily add 30%+ to those numbers.

Currently playing on my Vita/PS3/PS4/PS5


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