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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Velocity team muses on the power of negativity

The best PSN mini ever? 80,000 sales in three weeks and not a bean in extra coverage from the likes of IGN... until you same something that can be construed as a negative blast against the evil Sony empire.



That pretty much sums up a post from FuturLab, the team behind Velocity, and is an interesting take on the state of an industry obsessed by big games that don't exist (Half Life 3, Monster Hunter Vita, etc.) while ignoring all the gems that are out there (and yes, we've all done it).

My advice for any developer, get John Romero to do a level on your next game, and in that level the player has to kill either a baby or Bobby Kotick.

Currently playing on my Vita/PS3/PS4/PS5


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