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Saros delivers Returnal 2 in all but name

Housemarque's Returnal remains one of the best PS5 games. Built to kill, raised to die, and fine-tuned to annoy the shit out me while dragging me back in for yet another go at  2AM.  Not-a-sequel Saros ropes in my one of my favourite actors Rahul Kohli into the mix with proper shields, greater weapons freedom, Indian-styled visuals, and borrowing  Xenon 2: Megablast's palette and violence.  Saros is set on Carcosa, a shape-shifting, hostile alien planet. It changes on every death, where a total eclipse changes everything (very Pitch Black!). The video shows the first biome, hopefully the others shift up the palette more than Returnal did.  Along his journey he finds Nitya Chandran (Shunori Ramanthan), adding some depth to the Returnal-mayhem. The stunning environment Arjun explores is that of a lost ancient civilization fueled by the twisted enlightenment of the eclipse.  Saros lands in March 2026, check out the PlayStation blog post for more details on w...

Sony's Yoshida explains Vita's low-key keynote

Speaking to VG24/7, Sony's worldwide studios president said it was the company's fault for the lack of Vita content at the press event, highlighting the fact that there were 25 games on the show floor, but they couldn't cram everything into the big show.

That doesn't explain why there was no video or screens from the announced COD Black Ops: Declassified title (someone does realise this game is going to be called 'codbod' by everyone right?), which makes me very nervous in the light of the original Bioshock and Monster Hunter announcements. It would be ironic if a black ops game fell into a black hole, despite the "coming this year" tag.



I guess what Sony is failing to notice is that millions tune into the keynote events while only a few thousand are present at the show. All the press fuss is about the keynotes, with show floor reviews trickling out days, if not weeks after... especially for quirky Vita games like Sound Shapes where other games will take priority.

The interview also touches on PlayStation Suite (now Mobile), on the bright side he points out that 2013 is crucial for PS Vita. However, with huge development resources being pushed to PS4 and XboxNext, it may well be a case of second tier, indie and niche developers left to build the games that will see Vita thrive.

Currently playing on my Vita/PS3/PS4/PS5


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