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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Zone of the Enders HD first screens

With the Metal Gear HD collection headed our way in June, don't forget about the Zone of the Enders collection which is also due on the PS Vita at some point. Konami has just released the first screens for the game. These are for the big consoles, but shouldn't look much different when shrunk down to the Vita.


The big-box versions are due for the end of October, so perhaps a Vita release in early 2013 isn't out of the question.


These classic Hideo Kojima titles are set around colonised planets in the solar system and pack in lots of Egyptian mythology. 


At the unveiling in Japan, the developers have said that work is starting on an official sequel to the series, which is probably not something the Vita will be able to cope with, unless Hideo designs it outright for the handheld. Check out some concept art at Andriasang.

Currently playing on my Vita/PS3/PS4/PS5


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