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Saros delivers Returnal 2 in all but name

Housemarque's Returnal remains one of the best PS5 games. Built to kill, raised to die, and fine-tuned to annoy the shit out me while dragging me back in for yet another go at  2AM.  Not-a-sequel Saros ropes in my one of my favourite actors Rahul Kohli into the mix with proper shields, greater weapons freedom, Indian-styled visuals, and borrowing  Xenon 2: Megablast's palette and violence.  Saros is set on Carcosa, a shape-shifting, hostile alien planet. It changes on every death, where a total eclipse changes everything (very Pitch Black!). The video shows the first biome, hopefully the others shift up the palette more than Returnal did.  Along his journey he finds Nitya Chandran (Shunori Ramanthan), adding some depth to the Returnal-mayhem. The stunning environment Arjun explores is that of a lost ancient civilization fueled by the twisted enlightenment of the eclipse.  Saros lands in March 2026, check out the PlayStation blog post for more details on w...

Resistance Burning Skies will infect you with Near

Resistance may well be futile as Sony has a neat trick up its sleeve for players. Using that funny social/near map thingy, you can share your infection (from the Chimera) with others, so your friends can get the same bonuses, perks and so on that you do.



Does that sound like just a cheap way of doing some marketing, or will it really improve the game for people? It'd be cool if you got messages like "Spudgun is infected with quad damage. You've got it too, get online" but using Near is hardly a priority for most gamers, so I figure most of us will never see this happening.

Currently playing on my Vita/PS3/PS4/PS5


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