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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Foosball 2012 dev shows off crossplay

Grip Games' upcoming PS3 and Vita table top football game is a buy-one get-both deal, which is how these things should be done. It offers full crossplay and all your achievements are fully synchronised to PSN.



With extra content too, all of which will work on both your versions, this is looking good as a model of how to launch, service and offer games between the PS3 and Vita.

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Currently playing on my Vita/PS3/PS4/PS5


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