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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Free apps coming to the PS Vita


Paint Park (already out on the PS3) is coming to the Vita this week, as the first of a series of free apps from Sony. You can take photos and touch them up with the paint program, or create mini works of art on the touchscreen and interact with friends on them. After that will come Treasure Park a make-your-own-puzzle app that you can use to share the results with your friends and let them try out your challenges.  




Lastly comes an app called Wake-up Club that sounds rather strange. Part-alarm-clock, part-social-app by allowing you to set alarms on your friend's Vitas. Can't see much use for that one, unless you give your kids a Vita each - but I'm sure the Japanese can set Monster Hunter (or Ragnarok) MP dates. Pics and more detail on the Sony blog. 

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Currently playing on my Vita/PS3/PS4/PS5


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