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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ragnarok Odyssey hits 150,000 demo downloads, new game unveiled

If the PS Vita is off to a sluggish start in Japan, no one told the developers of Ragnarok, GungHo, who are celebrating 150,000 downloads of the demo. Not sure how many of those have converted into digital sales, but the community will be looking forward to the next DLC update.



Click to about 2:20 on the video though and there's a sneak preview of a new game, Dokuro from Team Gajet with a highly distinct Gothic look and art style - more to come on this soon.

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Currently playing on my Vita/PS3/PS4/PS5


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