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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   The recent February  PlayStation State of Play  saw no announcement. But, PlayStation needs to make Portal more a core member of the PS5 family, rather than the distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be coo...

Icon Games talk about PS Vita development and Sony's policiies

Icon has a decent history of smartphone and PSP mini game development, and is toying around with the PS Vita. Some recent blog posts (parts one and two) have discussed their efforts and suggested a few things Sony could do to make publishing easier and better.

A few key phrases:


BUT…It all ran at about 5 FPS! Not too much of an issue though as we added it all in a very non-optimal way initially, just to get it up and running. So the last few days have been spent on some serious optimisations, with a fair bit of back-and-forth with SCEE tech guys (thanks chaps – much appreciatedJ). We’re up to around the 20 FPS mark now but we’ve had to make a compromise and drop SSAO – although we’re looking at adding AO into the light map baking pipeline, which would then make it a ‘free’ effect (i.e. not taking up any GPU time).

Our suggestions to Sony: We’d like to suggest relaxing IPA a little (or ideally removing it completely) and for Sony to encourage all type of game experiences from AAA through to bite-sized casual gaming experiences (PSVita Minis PLEASE!). Also – let us Minis publishers release Vita specific enhanced versions of our existing Minis.  

Any other smaller developers twiddling away with their Vita kits? Let us know how its going.

Currently playing on my Vita/PS3/PS4/PS5


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