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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

MotorStorm RC shows off its multiplayer mayhem

After yesterday's new dirt track screens, here's a new video care of the Sony Blog showing off the little whizzy trucks pelting around in multiplayer mode plus some of the rewards and features within the MP system. Evolution are promising delivery of the game in a few short weeks.



Still won't quite reach the levels of mayhem that four Megadrive owners abusing each other from inches away while playing Micro Machines could generate, but it'll do.

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Currently playing on my Vita/PS3/PS4/PS5


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